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submitted 2 months ago* (last edited 2 months ago) by thelastaxolotl@hexbear.net to c/games@hexbear.net

Tweet

its actually more like 5-7 books

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submitted 2 months ago by Evilphd666@hexbear.net to c/games@hexbear.net
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submitted 2 months ago by Awoo@hexbear.net to c/games@hexbear.net
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Rare footage of the Sega Saturn XBand online service playing Virtual Fighter Remix, 1999.

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submitted 2 months ago by happybadger@hexbear.net to c/games@hexbear.net

soypoint-1

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submitted 2 months ago by Yurt_Owl@hexbear.net to c/games@hexbear.net

Just normal fun person to be around. Has actual chemistry with the MC and is just great tbh. Voice actor in reload really does make the character good though, even though the others arent Pokémon dub level of bad they have a strained anime voice vibe i dont like whereas yuko actually feels like a real person.

Although a lot of characters in persona 3 just feel pretty cool. Stupei hehe

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Man UO is such a unique game. No other game let's you be a dungeon spelunker who's sole job is going into dark places and lock picking chests for gold and stabbing the occasional lizardman.

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submitted 2 months ago by autismdragon@hexbear.net to c/games@hexbear.net
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submitted 2 months ago by Tervell@hexbear.net to c/games@hexbear.net
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submitted 2 months ago by DayOfDoom@hexbear.net to c/games@hexbear.net
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Anti-piracy Nintendo paypigs have failed to consider how effective the wear and tear aspect of data rot is at eroding media preservation

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Withers is quite literally an essential character in Baldur's Gate 3 and plays an integral part in the game but Wither's in-game representation is vastly different from his literary and historical depiction. This is neither good nor bad but requires explanation and exploration. Why did Larian change Withers so much from his historical legacy? This then is the purpose of the video

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I can fix them. (hexbear.net)
submitted 2 months ago* (last edited 2 months ago) by Yuritopiaposadism@hexbear.net to c/games@hexbear.net

casually reads through a list of Edelgard’s violations of the Geneva Conventions

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submitted 2 months ago by Tervell@hexbear.net to c/games@hexbear.net
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submitted 2 months ago by ksynwa@lemmygrad.ml to c/games@hexbear.net

Anyone knows any games like Disco Elysium? I don't expect them to be as high quality and fleshed out since DE is an extreme outlier.

Disco-like in what aspects? Mostly I was looking for dialogue-heavy good writing that is funny. Less to no emphasis on combat. Disco Elysium is easily the funniest game I have ever played and I don't think it will be beaten ever.

I found an under-development game called Esoteric Ebb which has a demo on Steam. It is a bit rough around the edges but the writing is alright even though I don't really like stuff set in DnD universe.

Any suggestions are welcome. Thank.

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submitted 2 months ago by DayOfDoom@hexbear.net to c/games@hexbear.net
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Mr Bean in Hitman 3 (www.youtube.com)
submitted 2 months ago by Tervell@hexbear.net to c/games@hexbear.net
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submitted 2 months ago by bbnh69420@hexbear.net to c/games@hexbear.net

dubois-dance kitsuragi-dance

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HOI4 is officially getting URSAL (clan.cloudflare.steamstatic.com)
submitted 2 months ago by edge@hexbear.net to c/games@hexbear.net

They better include a reference to the bear. They already have Wojtek and the polar bear.

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submitted 2 months ago by Ideology@hexbear.net to c/games@hexbear.net

My game is releasing today! 😱😱

It's a speedrunning golf game where objects stick to the ball, and the goal is to get a hole-in-one on every level.

✨Get it on Steam: https://store.steampowered.com/app/2299080?utm_source=mastodon 🙏Please like and repost!

#Gaming #Gamedev #Indiedev

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submitted 2 months ago by Awoo@hexbear.net to c/games@hexbear.net
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submitted 2 months ago by Tervell@hexbear.net to c/games@hexbear.net

A singleplayer FFA mission is actually such a cool concept, I'm surprised I haven't seen it done more - there's occasional missions where you have to defeat several enemy bases from different factions, but they typically won't fight amongst each other. I guess there would be the concern of "what if the enemies just kill each other and leave too little for the player to do", but you could probably come up with various workarounds for that.

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